Search
Close
search
 

Academic Programs

  • home
  • Academic Programs
  • Film, Television and Multimedia
  • Course&Curriculum

Film, Television and Multimedia

For more details on the courses, please refer to the Course Catalog

Course & Curriculum
Classification Course Code Course Title Credit Language of Instruction Course Availability
Undergraduate FTM2007 Film History 2 English Yes
Movie has been drastically changed since it had been invented with the rapid growth of technology. In the field of art and industry, Movie, obviously occupies its existence, has produced cultural currencies and societies, also, have been influenced by movie during the development of world movie history. This course introduces students to the facts which contain important switch-over point of movie trend and outstanding and new trend of movie. The subject not only deals with the history of US films and European films but also researches the history of Asian film and other parts of world to widen individual student’s viewpoint of movie. Through these works, the subject let students discern or predict how movie history will be changed.
Undergraduate FTM2034 Interactive Video 3 English Yes
In digital age, fusion among media and content, hardware and software, and differing concepts such as entertainment with technology, art and computer games will be prevalent. This course will aim to guide students thought process from hardware-centered ways to free, digital software ways. Students will experuence experimental medium that is the offspring of various attempts to merge concetps and idea.
Undergraduate FTM2043 Basic Animation 3 English Yes
This course offers students the concepts and techniques needed to master an important component of modern animation production. This course introduces students to the basic aspects of designing and producing computer animation. It is assumed that students are familiar with all basic techniques. Students will learn how to develop storyboards in terms of clarity of storyline, camera moves and rendering techniques. Keyframe and interpolation techniques are covered thoroughly. This course will also deal with command macros for single-frame recording and color animation.
Undergraduate FTM3039 Workshop for Experimental Film and Video 3 English Yes
A careful reflection upon the roots of art and film of unique perspective we can discover the legacy of experimental films. This course begins with avant-garde films to surrealism to self-examinatory documentaries for alternative experiments and self-reflective reasons for systematic studies and practices.
Undergraduate FTM3060 Directing Animation 3 English Yes
This course offers students the concepts and techniques needed to master an important component of modern animation production. This course introduces students to the basic aspects of designing and producing computer animation. It is assumed that students are familiar with all basic techniques. Students will learn how to develop storyboards in terms of clarity of storyline, camera moves and rendering techniques. Keyframe and interpolation techniques are covered thoroughly. This course will also deal with command macros for single-frame recording and color animation.
Undergraduate FTM3091 Contents Design using AI 3 English Yes
Contents Design using AI This course teaches the general AI algorithms and history, and study cases in the field of digital contents such as movies, animations, new media and games where various AI technologies are applied. This course teaches the process of planning and producing creative contents based on understanding of the latest contents consumption trends and production technology using artificial intelligence.
Undergraduate FTM2001 The Principles of Moving Image 3 Korean Yes
The aim of this course is to analyze and elucidate the models and characteristics of conventional, and digital visual contents such as movie, television, commercial film(CF), and 3D-Animation(3D Animated Cartoons), game, Internet. Meanwhile, the course illustrates producing-processes and principles of contents such as drama, documentary, 3D-Animation, game which include contents or scenarios in them after photograph, picture, cartoon, and design made alterations to moving pictures.
Undergraduate FTM2005 Cinematography Ⅰ 2 Korean Yes
Learn the fundamental principal of shooting & lighting, including the essential skills for photography, video production and film making. In addition, explore and practice the overview of film and camera operation; the structure of camera, lighting/optics and lenses, depth of field, film and digital cameras, film processing , exposure meters, the kinds of lighting and its establishing method. << Photography >> written by Babara London is used as the main text. The three times of assignments will be connected to the class practices.
Undergraduate FTM2006 Cinematography Ⅱ 3 Korean Yes
Through workshops and practices, develop and implement the principal of film-shooting. Explore the creative possibility of cinematography for feature films and video the operation of film and camera, the kinds of shot, camera works, the coverage of size, the principal and structure of lighting. Besides, with analyzing the concepts and techniques used by professional cinematographers, understand and learn the role of the cinematographer, interpreting the script, lighting, exteriors and interiors, film stocks and ISOs, and basic editing skills. Participants have the opportunity to hone their skills through the two series of personal assignments and final project, and to complete 10 minutes-long shot film. Prerequisite: Cinematography 1.
Undergraduate FTM2028 Music for Video 2 Korean Yes
Music means more than a background for film, games and other media. Understanding and manipulating music as an essential element of video production, students will get an insight transcending techniques to a finished product.
Undergraduate FTM2044 Workshop for Scenario 1 2 Korean Yes
During the course, each students are required to make scenarios, and to discuss and analyze them to develop individual artifacts. by finding the possibility in the virtual world and developing the details. Students will understand and experience the scenario making process when they are creating, proofreading, revising their artifacts.
Undergraduate FTM2045 Workshop for Scenario 2 3 Korean Yes
During the course, each students are required to make scenarios, and to discuss and analyze them to develop individual artifacts. by finding the possibility in the virtual world and developing the details. Students will understand and experience the scenario making process when they are creating, proofreading, revising their artifacts.
Undergraduate FTM2046 Aesthetics of Moving Image 3 Korean Yes
To comprehend the aesthetics of visual art efficiently, the course approaches visual artifacts on the aesthetical aspects from fixed portrait or picture to moving picture, involves in aesthetics theory of philosophy, describe the artistic value, contents, forms of visual arts.
Undergraduate FTM2047 Visual storytelling 1 3 Korean Yes
This course in which students study on narrative discourse approaches to temporal order, duration, frequency as a film language. Many issues in directing are discussed to get more sharing feelings with audience. Students produce their own projects on either film or digital video at the end of the semester.
Undergraduate FTM2061 Interface and Interaction Design 3 Korean Yes
Research of factors to promote optimal approach to content development through study, analysis and understanding of user activity and tendency in digital moving pictures environment.
touch slide